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Documentation
Getting Started
Introduction
Installing Hebnix
Creating Your First Plugin
Plugin Structure
Testing & Debugging
Plugin Development
Plugin Lifecycle
main.lua
Callbacks
Logging
Configuration
Persistent Data
Networking
Best Practices
Plugin UI
UI Overview
Creating a Window
Text & Labels
Buttons
Inputs
Checkboxes
Sliders
Dropdowns
Images
Tabs
Layout
Handling UI Events
Saving UI Settings
Draw Overlay
Window System
Draw vs Window System
Complete UI Example
Stats API
Stats API Overview
Listening for Events
Event Callback Structure
UpdateState
GoalScored
StatfeedEvent
BallHit
CrossbarHit
ClockUpdatedSeconds
Lifecycle Events
Player Data
Team Data
Ball Data
WebSocket Commands
Complete Example Plugin
Lua API Reference
API Overview
hebnix
Logging
Files
Configuration
Networking
WebSockets
UI
Utility Functions
Plugin Functions
Plugin Examples
Hello World
Goal Speed Display
Goal Notifications
Boost Tracker
Match Timer
Player Stat Tracker
Stats API Example
Plugin UI Example
Configurable Plugin Example
Publishing Plugins
Preparing Your Plugin
Plugin Metadata
Plugin Icon
Versioning
Packaging
Uploading to Hebnix
Updating a Plugin
Publishing Requirements
Troubleshooting
Plugin Won't Load
Lua Errors
Stats API Not Connecting
UI Not Appearing
Settings Not Saving
Decal Not Appearing
Ball Not Appearing
Boost Not Appearing
Game Crashes After Applying Assets
Restoring Original Files
Hebnix Logs
Common Error Messages
Reference
Plugin Folder Structure
Supported File Types
Image Requirements
Texture Requirements
Vehicle Names
Skin / Decal Targets
Game Events
Configuration Reference
Glossary
Docs
Plugin UI
Layout
Plugin UI
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